Design Technology (DT)
Using creativity and imagination, pupil design and make products that solve real and relevant problems within a variety of contexts, considering their own and others needs, wants and values, They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology they develop a critical understanding of its impact on daily life and the wider world. High quality design and technology education makes an essential contribution to the creativity, culture and well being of the nation and the wider world.
The school uses the 2014 National Curriculum and EYFS Curriculum for directing the teaching of DT. We intend to build a design technology curriculum which develops learning and results in the acquisition of knowledge and skills. Children will know more, remember more and understand more.
The school will implement a clear and comprehensive progression of skills as outlined in the National Curriculum. Children will have access key knowledge, language and meanings in order to understand and readily apply to their work of DT and across the wider curriculum. Where applicable links to DT will be made to develop effective learning experiences. DT is taught in a block, once a term, which enables children to focus on an DT project. The projects are intrinsically linked to important designers or technological development and are time lined accordingly to give children the historical and wider world exposure. Skills and prior knowledge are built upon and revisited throughout the school and this enables children to develop a mastery approach to DT.
Through the carefully structured curriculum and high quality teaching, we expect the outcomes to be effective. Children will retain knowledge about their focus designer or technological development for each unit of work, remember their knowledge and understand how to use it and apply the skills demonstrated in their own design and application. This will enable children to succeed and achieve their age related expectations. Children will ultimately develop skills and attributes they can use beyond school and into adulthood.